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ArtPart-time

Animator

About FrameShift

FrameShift is a Roblox game studio based in Miami. We started in 2024 with a simple goal: make games on Roblox that are actually worth playing. We're a small team — which means the people we bring in have a real say in what we build and how we build it.

About this role

Character animations, tools, abilities. We want movement that reads clearly and feels responsive — nothing floaty, nothing stiff. Roblox has its own quirks with the rig system, so experience there helps.

You Will

  • Produce character and tool animations for in-game use
  • Rig and animate using Roblox's character system (R15/custom rigs)
  • Ensure animations feel responsive and read clearly at gameplay speed
  • Iterate based on feedback from playtest sessions and the design team
  • Deliver animation exports ready for direct import into Studio

You Have

  • Animation reel or examples from past work
  • Blender or Maya
  • Solid foundation — weight, timing, follow-through
  • Roblox animation experience preferred but not required

Apply for this role