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ArtContract

3D Modeler

About FrameShift

FrameShift is a Roblox game studio based in Miami. We started in 2024 with a simple goal: make games on Roblox that are actually worth playing. We're a small team — which means the people we bring in have a real say in what we build and how we build it.

About this role

Props, environment pieces, characters — we need models that look intentional and run well. Roblox has real poly and texture limits, so optimization isn't optional. Style consistency across assets matters a lot.

You Will

  • Create props, environment assets, and character meshes to brief
  • Optimize models to meet Roblox polygon and texture budgets
  • UV unwrap and bake textures to maintain visual quality within constraints
  • Work with the Builder to ensure assets integrate cleanly into the scene
  • Maintain a consistent visual style across all delivered assets

You Have

  • Blender or Maya
  • Experience making game-ready assets, Roblox experience a plus
  • UV unwrapping and texture baking
  • Portfolio with shipped or near-shipped work

Apply for this role