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ArtContract

Builder

About FrameShift

FrameShift is a Roblox game studio based in Miami. We started in 2024 with a simple goal: make games on Roblox that are actually worth playing. We're a small team — which means the people we bring in have a real say in what we build and how we build it.

About this role

Building environments directly in Roblox Studio — terrain, structures, props, set dressing. The work ranges from rough blockouts to polished final areas. You know what looks right and you can hit a consistent style across a whole map.

You Will

  • Build and iterate on in-game environments directly in Roblox Studio
  • Produce everything from rough blockouts to final polished areas
  • Match and maintain visual consistency with the established art direction
  • Collaborate with the 3D Modeler on asset integration and scene composition
  • Optimize builds to stay within performance budgets

You Have

  • Roblox Studio building experience, shipped games preferred
  • Ability to match a reference style
  • Terrain tools, unions, solid modeling — comfortable with all of it
  • Portfolio or place files to show

Apply for this role