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Core & ProductFull-time

Technical Designer

About FrameShift

FrameShift is a Roblox game studio based in Miami. We started in 2024 with a simple goal: make games on Roblox that are actually worth playing. We're a small team — which means the people we bring in have a real say in what we build and how we build it.

About this role

Sits between design and engineering. You'd take game design ideas and figure out how to build them — writing implementation specs, prototyping in Luau, and bridging the gap when things get lost in translation between the two teams.

You Will

  • Translate high-level design documents into concrete, buildable implementation specs
  • Prototype mechanics in Luau to validate feasibility before full engineering investment
  • Serve as the primary point of contact between Design and Engineering during feature development
  • Identify over-engineered or underdefined requirements and flag them early
  • Maintain technical design documentation in Notion or equivalent

You Have

  • Comfortable writing Luau or willing to learn it fast
  • Experience working in both design and engineering contexts
  • Can prototype a mechanic quickly to test if it's worth building
  • Familiar with tools like Linear, Notion, or Google Workspace for cross-team coordination
  • Good at simplifying ideas that are overcomplicated

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